17th Annual G.A.N.G. Awards – And there winners are…

Last night, the 17th Annual G.A.N.G. Awards took place at GDC in San Francisco. The second floor of the Moscone Center was filled with audio extraordinnaires from all over the world. The event began with a Red Carpet photo op, and was hosted by the dynamic duo of Bonnie Bogovich and Jason Hayes.

Below is a list of winners from the event! Photos and more to come soon!

Audio of The Year

Battlefield V – EA DICE
Far Cry 5 – Ubisoft Montreal
Marvel’s Spider-Man – Insomniac Games
God of War – Santa Monica Studios – WINNER
Moss – Polyarc
Assassin’s Creed Odyssey – Ubisoft
Shadow of the Tomb Raider – Eidos Montreal & Crystal Dynamics

Music of the Year

Torn – Aspyr Games
Far Cry 5 – Ubisoft Montreal
God of War – Santa Monica Studios – WINNER
Moss – Polyarc
Forgotton Anne – ThroughLine Games
Frostpunk – 11 bit studios

Sound Design of the Year

Marvel’s Spider-Man – Insomniac Games
Battlefield V – EA DICE
Shadow of the Tomb Raider – Eidos Montreal & Crystal Dynamics
God of War – Santa Monica Studios – WINNER
Moss – Polyarc

Best Original Soundtrack Album

Where the Water Tastes Like Wine – Ryan Ike
Pode – Austin Wintory
Battlefield V – Johan Söderqvist, Patrik Andrén, Fredrik Möller and Joel Eriksson
Far Cry 5 – Dan Romer
Shadow of the Tomb Raider – Brian D’Oliveira – WINNER
Frostpunk – Piotr Musiał
Torn – Garry Schyman

Best Interactive Score

Shadow of the Tomb Raider – Eidos Montreal & Crystal Dynamics – WINNER
God of War – Santa Monica Studios
Artifact – Valve
Tetris Effect – Enhance, Inc., Monstars Inc., and Resonair
Marvel’s Spider-Man – Insomniac Games
Wandersong – Greg Lobanov

Best Cinematic Cutscene Audio

Marvel’s Spider-Man – Insomniac Games
God of War – Santa Monica Studios – WINNER
Battlefield V – EA DICE
Shadow of the Tomb Raider – Eidos Montreal & Crystal Dynamics
Assassin’s Creed Odyssey – Ubisoft
Far Cry 5 – Ubisoft Montreal

Best Dialogue

God of War – Santa Monica Studios
World of Warcraft: Battle for Azeroth – Blizzard Entertainment
Far Cry 5 – Ubisoft Montreal
Moss – Polyarc
Assassin’s Creed Odyssey – Ubisoft
Battlefield V – EA DICE
Marvel’s Spider-Man – Insomniac Games – WINNER

Best Original Instrumental

“Spider-Man” (Marvel’s Spider-Man)
“God of War” (God of War)
“Kara Main Theme” (Detroit: Become Human) – WINNER
“Legends Old and New” (Moss)
“Main Theme” (Just Cause 4)

Best Game Audio Publication, Presentation, or Broadcast

“Music for Games Should be More than Just Music” – Olivier Derivière
“The War Bards” – Edouard Brenneisen, Gerard Marino, Chance Thomas, Neal Acree, Emmanuel Lagumbay
“From Trumpets to Transients: A Composer’s Guide to Sound Design” – Brad Beaumont, Bonnie Bogovich, John Matz, Matthew Marteinsson, Emmanuel Lagumbay
“The 4 Domains of Audio in Spatial Computing” – Anastasia Devana
“Soundworks Collection Video: Shadow of the Tomb Raider” – Michael Coleman, Rob Bridgett, Frédéric Arnaud, Hugo Léger, Anne-Sophie Mongeau, Brian D’Oliveira – WINNER

Best Music in a Casual/Social Game

Wonka’s World of Candy – Zynga
Star Trek Fleet Command – CBS Interactive, Scopely, Digit
Hearthstone: The Boomsday Project – Blizzard Entertainment – WINNER
WarSong – Tencent
Zootopia: Dreaming People – Tencent Games

Best Game Music Cover/Remix

Overwatch Contenders (from Overwatch) – Jason Walsh, Hexany Audio
“Xion” (from Kingdom Hearts) – Project Destati
“Beneath the Mask” (from Persona 5) – Tournament Arc
“Super Mario Bros.” – ConSoul – WINNER
“Ballad of the Windfish” (from The Legend of Zelda: Link’s Awakening) – Rozen

Best Sound Design in a Casual/Social Game

Wild Beyond – Strange Sevens
Hearthstone: The Boomsday Project – Blizzard Entertainment – WINNER
Saint Seiya – Tencent TIMI Studio Group
Freedom Fantasy Online Mobile – Tencent
Battle Through the Heaven – Tencent TIMI Studio Group
Wonka’s World of Candy – Zynga

Best Original Song

“Right Where We Belong” (Call of Duty: Black Ops 4)
“Only We Remember It Now” (The Banner Saga 3)
“Waiting” (Battle Through the Heaven) – WINNER
“We Will Rise Again” (Far Cry 5)
“K/DA – POP/STARS” (League of Legends)
“Across the Seven Realms” (Bard’s Tale IV: Barrows Deep)
“Heavy Hands” (Where the Water Tastes Like Wine)
“Home To Me” (Moss)

Best Original Choral Composition

“Down Among the Dead Men” (Lamplight City)
“Keep of Voices” (Destiny 2: Forsaken)
“Lullaby of the Giants” (God of War) – WINNER
“Aghanim’s Obsession” (Artifact)
“Glorifica” (Battlefield V)
“Cree – The Atomic Era (The Drums of Poundmaker)” (Sid Meier’s Civilization VI: Rise & Fall)
“Oh the Bliss” (Far Cry 5)

Best Sound Design for an Indie Game

Wandersong – Greg Lobanov
Below – Capybara Games
Moss – Polyarc – WINNER
Bard’s Tale IV: Barrows Deep – inXile Entertainment
Yoku’s Island Express – Villa Gorilla

Best Music for an Indie Game

Forgotton Anne – Peter Due
Torn – Garry Schyman
Frostpunk – Piotr Musiał
Celeste – Lena Raine
Moss – Jason Graves – WINNER

Best Audio Mix

Battlefield V –  EA DICE
Detroit: Become Human – Quantic Dream
God of War – Santa Monica Studios – WINNER
Red Dead Redemption 2 – Rockstar Games
Marvel’s Spider-Man – Insomniac Games

G.A.N.G. / MAGFEST People’s Choice Award (TIE)

Celeste – WINNER (TIE)
Torna ~ The Golden Country (Xenoblade Chronicles 2 DLC)
Octopath Traveler – WINNER (TIE)
Deltarune
Red Dead Redemption 2
Minit
Super Smash Bros. Ultimate
Ni no Kuni II: Revenant Kingdom
Mega Man 11
The Messenger

Best VR Audio

Dr. Grodbort’s Invaders – Magic Leap
Moss – Polyarc – WINNER
Project: Create – Magic Leap
Tetris Effect – Monstars Inc.
Torn – Aspyr Media

Lifetime Achievement Award – Elise Baldwin

G.A.N.G. Recognition Award – Damian Kastbauer

Distinguished Service Award – Becky Allen