2nd Annual GANG Awards – 2003 Released Games

The Game Audio Network Guild held the 2rd Annual G.A.N.G. Awards Show in San Jose, CA during the Game Developers Conference. Congratulations to the following winners:

Overall

Award
Nominees
Winner
Audio of the Year
Call of Duty
Best Cinematic/Cut-Scene Audio
Warcraft III: The Frozen Throne
Best Audio – Other
LeapFrog Leapster: SpongeBob SquarePants
Best Handheld Audio
007: Everything or Nothing
Best Website Audio
Shiny Entertainment
Best Edutainment/Children Audio
Tonka: Rescue Patrol

Music

Award
Nominees
Winner
Music of the Year
Indiana Jones and the Emperor's Tomb
Best Live Performance Recording
Indiana Jones and the Emperor's Tomb

 

Best Interactive Score
Indiana Jones and the Emperor's Tomb
Best Original Instrumental Song
"Max Payne Theme" - Max Payne 2: The Fall of Max Payne

 

Best Original Vocal Song – Choral
"Gallery Theme" - URU: Ages Beyond Myst
Best Original Vocal Song – Pop
"Late Goodbye" - Max Payne 2
Best Use of Licensed Music
Lord of the Rings: Return of the King
Best Original Soundtrack Album
The Hobbit
Best Arrangement of a Non-Original Score
Indiana Jones and the Emperor's Tomb

Sound Design

Award
Nominees
Winner
Sound Design of the Year
Call of Duty
Best Sound Design in a Sports Or Driving Game
Need for Speed: Underground
Best Use of Multi-Channel Surround In a Game
Lord of the Rings: Return of the King

Voice Acting

Award
Nominees
Winner
Best Dialogue
The Getaway
Best Commentary in a Sports Game
Madden NFL 2004

Industry & Trade

Award
Nominees
Winner
Best New Audio Technology
Yamaha Vocaloid
Best Audio Software
Spectrasonics Atmosphere & Native Instruments Absynth 2.0
Best Audio Hardware
Pro Tools HD Accel
Best Sound Library
Sound Ideas

Recognition

Award
Nominees
Winner
Lifetime Achievement Award
Rob Hubbard
G.A.N.G. Recognition Awards
RMA & AFM 
Brian O'Connor, Mark Sazer - RMA 
Chris Milner, Carol M. Sato - AFM 
Escalet 
George Aiello 
Bill Mitchell
Rookie of the Year
Cris Velasco & Jerod Emerson Johnson
Silas Warner Best Audio Programing Award
Thomas Engel 
Factor 5
Best Producer/Designer
Simon Pressey - Audio Director Ubisoft
Most Innovative Use of Audio
Amplitude, Sony Computer Entertainment America
Best Game Audio Article, Publication or Broadcast
"DirectX 9 Audio Exposed: Interactive Audio Development" by Todd M. Fay 
Authors: Todor J. Fay, Scott Selfon, Jason Booth, Scott Morgan, Tobin Buttram, Guy Whitmore, Marty O'Donnell, Jay Weinland, Ciaran Walsh, Bjorne Lynne
Distinguished Service Awards
Brian DiDomenico - LA Chapter 
Jamie Lendino - NY Chapter 
Jerome Rossen - San Francisco Chapter

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