

Published in
new music, Music, Game, Compositions by
Mendel Bouman
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Hey GANG,
How's life in Games Audio Land?
I recently acquired a nice set of new samples and revamped two old tracks: Opening and Crawl for your Life. Check them out, and if you want, let me know what you think?
Also, I uploaded Lost in the Nebula. A concept piece for a space game, full of stealth and suspense.
Cheers, and keep making music!
Mendel
Published in
new music, Game by
Daniel Cullinane
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Hello Everyone!
Today is Day 1 of my new project, Ode to the Blue Man.
I have decided to challenge myself by writing a new song every day for 22 days. Why 22? Because that is the average amount of songs in an old fashioned mega man game. You will be hearing all original tunes by me that fit in the category.
Today I have finished and uploaded the first song "Title Screen"so head on over to my page and give it a listen.
Enjoy!
-Danno
ps. If we aren't connected, why the hell not? We should all be pals.
Published in
self-promotion, new music, myblog, Music, Independent, Demo, Compositions, Audio, Apple by
Trevor Sparham
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Comment (3)
Continually progressing is what I do. Finally catching up with the rest of the world, today I cracked open the wallet and got the internet going at home.. That's right, up until now I was using it wherever I could find it!
I also bought a new computer to use as a DAW which is good since I used an old Power Mac G4 for most of my internet browsing which was deathly slow, so now the prior DAW will become the new internet machine!
The new DAW is another Mac mini; I know, not the best choice with the HD speed being a factor but in my current price range for now. Installed is Logic Pro 9 and EWQLSO Gold. It's specs are 2.53 Ghz Core2Duo, 4 gb DDR3 ram, and 320 GB HD. As of now, it is my most powerful system to date. It seems to be handling most tasks ok at the moment; still the ideal would be to get a Mac tower of the pro variety sometime in the future.
Four to Five years ago, my primary do it all DAW/internet computer was a Pentium 2, if anyone remembers those. I made music with that computer easily for five years ;) nowadays, we're sending dual core machines better than any PC I own now to the recyclers.
But on the topic of audio, I tossed a couple of works in progress that I am working on with the new mini. I will have to return my attention to 'mastering' some tracks in the new year and speaking of the new year..
I do wish you all, everybody, a happy holiday and much prosperity for the new year to you and yours!
Thank you,
Trevs
Published in
sound design, self-promotion, recording, new music, Music, GANG, Game, Audio by
Mendel Bouman
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Comment (0)
Well hello GANG scene.
I just became a member as I recently decided I want to make games music for a living.
So here I am, a n00b to the scene (both G.A.N.G. and the Games Music Industry). So far I made 3 tracks, please have a listen to them if you have the time. I would love feedback from some of you guys and gals out there.
Other than that, I just wanted to say "hi". So, there :)
Take care,
Mendel
Published in
Virtual Instruments, union, self-promotion, Remix, new music, myblog, Music, mass effect, marketing, Independent, GANG, Game, Futurism, Famicom, Digital Releases, Demo, Compositions, Challenge, Audio, Apple, Ambient by
Trevor Sparham
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Comment (2)
Hello to all who read this and thank you if you do.
But if you don't want to read, there is some music at the bottom :)
I suppose I am still fairly new here and not to be so mysterious, I thought I would share a bit.
It has been over 10 years now since I first composed a song using a computer; quite incredibly so using the DOS based program called "Impulse Tracker". Prior to that I used looping software, but "IT" really allowed me to compose something from what seemed like scratch..
It was also ten years ago that I first used Fruity Loops 3 which ultimately gave me the bug!
It took me a couple of years to learn and teach myself all the new things that I wanted learn; starting with simple techno songs; now aiming for something that resembles soundtracks; often inspired by all the video game music made by the many G.A.N.G members here.
I began putting some of these 'songs' I made to use around five years ago or so. That was when my music really began to take shape and a style was formed. By 2006, I made my music public online and even got some stuff into a couple of games.
I worked with a lot of bands in the later part of the last decade recording and such and also began making a couple of video games of my own. I didn't promote much and still have a lot of music that even now has not yet been heard.
This year, I made a challenge for myself. I had to publicize more which ultimately helped me out. Seeing as how I am so soundtrack driven; especially game soundtracks, I knew I had to do something a bit different and learned a lot through adapting what I already knew and combining it with online resources.
I made a realization while playing Mass Effect. I was thinking that the soundtrack was amazing and really liked how it contained both electronic and classical instrumentation - I did a lot of electronic stuff, but wanted to do something orchestral so this union of genres seemed like something I wanted to pursue. This also lead me here to G.A.N.G.
..So this year I stepped out of my comfort zone a bit, bought a Mac, and started using programs that I didn't know but it really didn't take long to learn how to use these programs such as Logic since it shares some similarities with FL Studio.
I made just over 100 mp3s this year to date in my free time. Before going out and buying a bunch of expensive programs and stuff, since many of you know how much one can get into, I put my old stuff to work and gave it one good last run to see what sorts of things I could do.
One of the challenges I made for myself was to give myself a limit whilst attempting to produce some soundtrack-like material. For those who know their computer hardware, the orchestral samples do tend to eat up quite a bit of resource.
Below are some songs that I made this year. The first six were made entirely on a computer running Fruity Loops 3.56, Edirol Orchestral, and only 256 MB of ram on an over ten year old budget Duron chip clocked at 700 Mhz. For the fun of it! That was a challenge of patience ;)
The following six are more electronic on a Celeron computer with FL Studio 6. Both sets of six tracks were made from start to finish in one week per set. I have high standards for myself however these do not showcase anything in terms of high quality and were intended more for demoing purposes. Some of them are a bit shrill sounding.
The last track Overpass was one of my early tracks using the new Mac Mini and Logic Pro Studio 9 with the default instruments.
Feel free to listen to some of these 'sketches' skip through them, download them, whatever you would like. The goal here was to play around with orchestral samples before buying higher quality and more updated stuff as well as combining the genres of orchestral and electronic; inspired by the ambient, spacey, and epic stuff as heard in Mass Effect:
Please enjoy and feel free to drop a comment!
Thanks again,
-Trevs.
1. Arrival http://dl.dropbox.com/u/13959236/ISO%20MP3%20128%20OCT%202010/01%20Arrival%20110%20Master.mp3
2. Impending http://dl.dropbox.com/u/13959236/ISO%20MP3%20128%20OCT%202010/02%20Impending%20118%20Master.mp3
3. Departure http://dl.dropbox.com/u/13959236/ISO%20MP3%20128%20OCT%202010/03%20Departure%2091%20Master.mp3
4. Aim http://dl.dropbox.com/u/13959236/ISO%20MP3%20128%20OCT%202010/04%20Aim%20111%20Master.mp3
5. Landing http://dl.dropbox.com/u/13959236/ISO%20MP3%20128%20OCT%202010/05%20Landing%2091%20Master.mp3
6. Append http://dl.dropbox.com/u/13959236/ISO%20MP3%20128%20OCT%202010/06%20Append%20104%20Master.mp3
7. Beat http://dl.dropbox.com/u/13959236/ISO%20MP3%20128%20OCT%202010/07%20Beat%2070%20Master.mp3
8. Collapsed http://dl.dropbox.com/u/13959236/ISO%20MP3%20128%20OCT%202010/08%20Collapsed%20118%20Master.mp3
9. Drone http://dl.dropbox.com/u/13959236/ISO%20MP3%20128%20OCT%202010/09%20Drone%20108%20Master.mp3
10. Endless http://dl.dropbox.com/u/13959236/ISO%20MP3%20128%20OCT%202010/10%20Endless%2082%20Master.mp3
11. The Case http://dl.dropbox.com/u/13959236/ISO%20MP3%20128%20OCT%202010/11%20The%20Case%2079%20Master.mp3
12. Scratch http://dl.dropbox.com/u/13959236/ISO%20MP3%20128%20OCT%202010/12%20Scratch%2095%20Master.mp3
13. Overpass http://dl.dropbox.com/u/13959236/ISO%20MP3%20128%20OCT%202010/13%20Overpass%2090%20Master.mp3
Published in
new music, iTunes, GANG, Digital Releases, Compositions, CD Releases, Apple by
Brad Stark
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Comment (1)
Just wanted to announce the release of my original soundtrack for the iPhone game Kingdom: The Conspiracy by Imagineer Games. The story is set in a fictional 1920's where America is ruled by Kings and a dangerous conspiracy to overthrow the Kingdom is slowly revealed to Vesper Delano and her investigative partner Duncan O'Malley. The game is still in development by Imagineer Games and the release is expected in early 2011. To reflect the time period of the game storyline, several cues in the soundtrack are influenced by the ragtime genre. To highlight the more dramatic situations, orchestral music sets the tone. Piano music and chamber music is also prominent in the soundtrack with fellow GANG member Jeff Ball making an appearance on violin in Anastasia's Tragedy. The soundtrack is available on iTunes, CD Baby, and other online stores.
The nicely designed artwork for the soundtrack features the main characters Vesper Delano and her partner Duncan O'Malley in the front along with enigmatic entrepreneur Gerad Fitzgerald and his bodyguard Molly Mags in the background.