Interview with Rod Abernethy
Let's start with the latest, RAGE! This is an exciting project, can you describe how you got involved, how long you've been working on this, and some of the people, either on the design team or audio team that you've…
Let's start with the latest, RAGE! This is an exciting project, can you describe how you got involved, how long you've been working on this, and some of the people, either on the design team or audio team that you've…
Could you tell us how you landed yer first gig, and maybe give some advice to others who are trying to also break into game composing? It was actually thanks to GANG that I got my first gig, working on…
It sounds like you stumbled into sound design from working in traditional recording studios...could you explain your progression a little bit. I started recording band demos as a teenager. Looking back it kind of reminds me of the kids in…
Making accurate, readable score parts from DAW midi tracks takes a bit more know-how, elbow grease and time than most people are willing to devote. Among the biggest challenges from session to page are the optimum stemming of notes (the…