Chance Thomas – Composing Music for Games: The Art, Technology and Business of Video Game Scoring.

This month we interviewed Chance Thomas about his new book Composing Music for Games: The Art, Technology and Business of Video Game Scoring. In Composing Music For Games, Chance has distilled twenty years of his own game scoring expertise for students, having personally researched, invented, tested, observed,…

Continue ReadingChance Thomas – Composing Music for Games: The Art, Technology and Business of Video Game Scoring.

InSomnia RPG – Secure Bot Sound Design in Unreal Engine 4

Hello GANG community!Here is my second video from InSomnia's development process:https://youtu.be/tu3OjnprRPcEvery sound is layered and rebuild in UE4 with randomization features. So every replay of sound is slightly different. Electronic sounds created with Ableton's Analog synth.Hope you like it!

Continue ReadingInSomnia RPG – Secure Bot Sound Design in Unreal Engine 4

Watson Wu Interview

We recently invited the GANG 2014 Student/Apprentice Sound Design Winner Thomas Couchard to interview the prolific Watson Wu. Watson has been creating audio content for film, TV, ads, and video games since 2001, while working on AAA titles such as Assassin’s Creed,…

Continue ReadingWatson Wu Interview

End of content

No more pages to load