Music4Games.Net: Paul Oakenfold, Rom Di Prisco, Knut Haugen, Tim Wynn, Colin O’Malley
Interview with The Bourne Conspiracy Composer Paul Oakenfold
“[EA’s] GoldenEye: Rogue Agent was a great experience for me because I am a big fan of James Bond, and I had previously worked on Die Another Day. Since [The Bourne Conspiracy] game I have been offered a bunch of others, but I have declined. I really like to work on games and films that inspire me.”
In The Studio with Unreal Tournament 3 Composer Rom Di Prisco
“I would like to hear more experimentation, and more freedom in genres and styles; fewer soundtracks trying to sound like a Hollywood blockbuster movie, which sends me right for the mute button…the industry as a whole needs to have more confidence in letting game composers explore something a little different than just trying to mimic the latest film soundtracks.”
“Creating the Score for an Epic” by Age Of Conan Composer Knut Avenstroup Haugen
“Composing the score for a game of such epic proportions as Age Of Conan – Hyborian Adventures is an adventure in itself. So, confronted with this daunting task, I couldn’t help but feel a bit overwhelmed at first. More than three years in the making, the score for the finished game totals to about 3 ½ hours of music.”
In The Studio with Composer Tim Wynn
“The Punisher was great since it was my first big time game and it spanned so many styles. Warhawk was great because there was so much cool music to write and Chris Lennertz and I were lucky enough to get recognized for the score. The Simpson’s Game was incredible since it was the first time I was able to record an orchestra up at Skywalker Ranch. Not to mention Tiberium, Red Alert 3, and Red Faction Guerilla which are on going…”
Music4Games: Win a Super Pass to Develop Conference and Expo!
As media partner for this year’s Develop Conference Audio Track, Music4Games has announced a giveaway competition for two readers to win a Super Pass, worth GBP 625.
This pass gives you full access to everything the Develop Conference has to offer. You can attend the Develop Mobile & Online Day, any session or workshop and the Expo and Expo seminars during the Develop Conference.
For the complete article, please click HERE.
For more information, please visit http://www.develop-conference.com/. (more…)
Music4Games: Develop Conference 2008 Audio Sessions
The Develop Conference & Expo, 29 – 31 July 2008, is where the European developer community comes together to learn from each other and share experiences, be inspired by world renowned experts and gurus, get up-to-date with the latest development tools and techniques, make new contacts and catch-up with old ones. Plus, celebrate innovation and achievement at the Develop Industry Excellence Awards.
With a comprehensive programme of seminars, sessions and workshops, the Develop Conference touches all levels of the development community. The seven-track conference programme will centre on four key themes including AUDIO, which reflect some of the major issues facing today’s developers. The Audio Track takes place at the Hilton Brighton Metropole on Thursday, 31st July.
For the complete article, please click HERE.
For more information, please click HERE.
Game Audio Network Guild to Sponsor Interactive Entertainment Category at 24th Annual TEC Awards
G.A.N.G. will sponsor award for best game sound at audio industry gala
Five mega-hit games compete for the award; winner to be announced October 3rd in San Francisco