SESSIONS, SPEAKERS, QUOTES from Develop:Brighton Conference

Matthew Florianz Lead Sound Designer, Frontier Developments Session: The Challenge Of Creating Audio For Planet Coaster (And What You Can Learn From It) Descriptor: Overcoming some of game audio’s most head-scratching challenges, the problem-solving process itself, and examples of specific…

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INTERVIEW WITH AUDIO TRACK CHAIR, JOHN BROOMHALL, ON GAME AUDIO (AND JAZZ) IN BUZZING BRIGHTON

SO YOU’VE BEEN INVOLVED WITH DEVELOP RIGHT FROM THE GET-GO? That’s right! Time flies and I find it hard to believe that twelve whole years have passed since I introduced the very first Develop in Brighton Audio Track and welcomed…

Continue ReadingINTERVIEW WITH AUDIO TRACK CHAIR, JOHN BROOMHALL, ON GAME AUDIO (AND JAZZ) IN BUZZING BRIGHTON

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