15th Annual Game Audio Network Guild Awards
Location: Room 3001, West Hall
Date: Thursday, March 2
Time: 7:30pm – 9:30pmExcellence in Game Audio is celebrated annually at the G.A.N.G. Awards show. Come and be a part of the magic as we recognize the best of the best! It will be a night of entertainment and peer recognition as the show reviews the finest in game audio from the past year.
The first couple rows of seats will be reserved for all of our generous Sponsors, who make it all possible.
After party immediately following from 9:30 – 11:30 (same location).
Sponsored by CRIWARE
Members of G.A.N.G. can stop by the CRIWARE booth on Wednesday or Thursday located at Booth 316 South Hall to pick up a complimentary drink ticket (limited quantity).
Demo Derby: Music
Speakers:
- Garry Schyman | President, Garry Schyman Productions
- Tom Salta | Composer, Producer, Songwriter, Persist Music, Inc
- John Rodd | Music Recording, Mixing and Mastering Engineer, Independent
- Becky Allen | Audio Director, PopCap
Location: Room 3006, West Hall
Date: Wednesday, March 1
Time: 12:00pm – 2:00pmThe G.A.N.G. Music Demo Derby is a longstanding tradition at the GDC, and has been a cornerstone event for new and emerging composers. Attendees can submit 60 seconds of their best work for a detailed critique and feedback from a team of leading audio directors and professionals, and participate in an active discussion with fellow panelists and audience members. The Derby facilitates game audio practitioners of all levels, and is suited for producers, composers, audio directors, and anyone interested in music for games and interactive entertainment.
Demo Derby: Sound Design
Speakers:
- Brian Schmidt | Executive Director of GameSoundCon
- Kristen Quebe | Senior Sound Designer, Riot Games
- Garry Taylor | Audio Director, Sony Interactive Entertainment’s Creative Services Group
- Scott Gershin | Creative Director / Director of Editorial, Technicolor
Location: Room 3002, West Hall
Date: Thursday, March 2
Time: 10:00am – 11:00amThe G.A.N.G. Demo Derby is a longstanding tradition at GDC, and has been a cornerstone event for new and emerging audio professionals. Attendees can submit 120 seconds of their best work for a detailed critique and feedback from a team of leading audio directors and professionals. They can also participate in an active discussion with fellow panelists and audience members. The Derby is open to GDC attendees across all disciplines.
G.A.N.G. Town Hall
Location: Room 3002, West Hall
Date: Friday, March 3
Time: 12:15pm – 1:15pmCelebrating the 15th anniversary of G.A.N.G.’s genesis at the Game Developer’s Conference in 2002, this session will discuss the organization’s accomplishments since its founding as well as changes to leadership and structure. There will be an open discussion with the audience on how to further improve the future of the organization and to look at what the future holds. This meeting is open to anyone interested in promoting excellence and advancements in interactive audio. Over 2,200 people representing over 25 countries around the world have joined G.A.N.G since its inception in 2002. |