The Game Audio Network Guild today announced its 20th annual G.A.N.G. Awards nominees with 27 categories in music, sound design, dialogue, and more. The nominees were selected by Game Audio Network Guild Advisory Board members and Committees, and winners will be announced at the G.A.N.G. Awards on Wednesday, May 25th, 2022 at 5:00 PM PDT on Twitch. The annual event will once again take place virtually.
Said Game Audio Network Guild President Brian Schmidt, “It’s hard to believe it’s been 20 years that we’ve been recognizing excellence in game audio. To see our colleagues across all the disciplines of game audio continue to push the frontiers forward for the past two decades has been truly inspiring”
The Pre-Show will once again be a live event featuring special guests and inside looks at some of this year’s titles.
20th Annual G.A.N.G. Awards nominees:
Best Game Music Cover or Remix Persona 5 “Last Surprise” Tournament Arc Mason Lieberman Audio NieR: Automata Ver. City Ruins (Shade) “City Ruins (Shade)” ROZEN+REVEN The Legend of Zelda: Ocarina of Time “Gerudo Valley” The Game Brass, Daniel Romberger League of Legends “Burn It All Down” Denzel Currey Remix Mario Paint “Luigi Paint (Mario Paint Title Screen)” John Stacy | Best Main Theme Outer Wilds: Echoes of the Eye “Echoes of the Eye” Mobius Digital Annapurna Interactive Call Of Duty: Vanguard Sledgehammer Games Activision The Last Sword 2 Lightspeed & Quantum Studios of Tencent Games Shenzhen Tencent Computer Systems Company Limited Halo Infinite 343 Industries XBox Game Studios Ambition: A Minuet in Power Joy Manufacturing Co. Iceberg Interactive Kena: Bridge of Spirits “Beneath Worlds” Ember Lab Ember Lab |
Best Music for an Indie Game Outer Wilds: Echoes of the Eye Mobius Digital Annapurna Interactive Eastward Pixpil Chucklefish Chicory: A Colorful Tale Greg Lobanov Finji Aragami 2 Lince Works Lince Works Ambition: A Minuet in Power Joy Manufacturing Co. Iceberg Interactive | Best New Original IP Audio Returnal Housemarque Sony Interactive Entertainment Solar Ash Heart Machine Annapurna Interactive Back 4 Blood Turtle Rock Studios Warner Brothers Interactive Entertainment DEATHLOOP Arkane Lyon Bethesda Softworks It Takes Two Hazelight Studios Electronic Arts |
Best Original Song Immutable Arknights Composer: Robert Wolf; Lyrics & Vocals: Melissa Kaplan “Déjà Vu” Deathloop Sencit & FJØRA The Happy Turtle Fight Song Final Fantasy VII Remake Integrade Everybody Wham Wham Everybody Wham Wham Bonte Avond (Mark Lohmann, Kyon Edelenbosch, Matteo Karkazis, Mark Benis) Kai Getsu Onmyoji Arena | Best Original Soundtrack Album Far Cry 6 Ubisoft Ubisoft Chicory: A Colorful Tale Greg Lobanov Finji Halo Infinite 343 Industries XBox Game Studios It Takes Two Hazelight Studios Electronic Arts Psychonauts 2 Double Fine Productions Xbox Game Studios |
Best Physical Soundtrack Release Call Of Duty: Vanguard Sledgehammer Games Activision Evergate Stone Lantern Games PQube Halo Infinite 343 Industries XBox Game Studios Frostpunk 11 bit studios 11 bit studios (game publisher) Game Music Records (vinyl publisher) Marvel’s Guardians of the Galaxy Eidos-Montréal Square Enix | Creative and Technical Achievement in Music Outer Wilds: Echoes of the Eye Mobius Digital Annapurna Interactive Returnal Housemarque Sony Interactive Entertainment Europe Halo Infinite 343 Industries Xbox Game Studios Marvel’s Guardians of the Galaxy Eidos-Montréal Square Enix Aragami 2 Lince Works Lince Works Final Fantasy VII Remake Intergrade Square Enix Square Enix |
Music of the Year Chicory: A Colorful Tale Composer: Lena Raine Greg Lobanov Finji Marvel’s Guardians of the Galaxy Composer: Richard Jacques (Original Score); Steve Szczepkowski, Yohann Boudreault (Original, Star Lord Band, Songs); Randy Eckhardt (Music Licensing) Eidos-Montréal Square Enix DEATHLOOP Composers: Tom Salta, Erich Talaba, Ross Tregenza Arkane Lyon Bethesda Softworks Psychonauts 2 Composer: Peter McConnell Double Fine Productions Xbox Game Studios Ambition: A Minuet in Power Composer: John Robert Matz Joy Manufacturing Co. Iceberg Interactive Far Cry 6 Composer: Pedro Bromfman Ubisoft Ubisoft | |
Best Game Foley Returnal Housemarque Sony Interactive Entertainment Call Of Duty: Vanguard Sledgehammer Games Activision Star Wars: Tales from the Galaxy’s Edge ILMxLAB Oculus New World Amazon Game Studios Amazon Game Studios It Takes Two Hazelight Studios Electronic Arts Unpacking Witch Beam Witch Beam/Humble Games | Best Sound Design for an Indie Game Aragami 2 Lince Works Lince Works Industria Bleakmill Headup Blind Drive Lo-Fi People Lo-Fi People Maquette Graceful Decay Annapurna Interactive Unpacking Witch Beam Witch Beam/Humble Games |
Best UI Reward or Objective Sound Design Harry Potter: Magic Awakened TPM Audio/Zen Studios NetEase Games Warner Bros. Portkey Games Returnal Housemarque Sony Interactive Entertainment Ratchet & Clank: Rift Apart Insomniac Games Sony Interactive Entertainment Halo Infinite 343 Industries Xbox Game Studios Super Mario 3D World: Bowser’s Fury Nintendo Nintendo | Creative and Technical Achievement in Sound Design Returnal Housemarque Sony Interactive Entertainment Ratchet & Clank: Rift Apart Insomniac Games Sony Interactive Entertainment Halo Infinite 343 Industries Xbox Game Studios Maquette Graceful Decay Annapurna Interactive It Takes Two Hazelight Studios Electronic Arts Aragami 2 Lince Works Lince Works |
Sound Design of the Year Returnal Housemarque Sony Interactive Entertainment Ratchet & Clank: Rift Apart Insomniac Games Sony Interactive Entertainment Call Of Duty: Vanguard Sledgehammer Games Activision Marvel’s Guardians Of The Galaxy Eidos-Montréal Square Enix Unpacking Witch Beam Witch Beam/Humble Games | Best Dialogue for an Indie Game Bright Memory: Infinite FYQD Studio Active Gaming Media / Playism Maquette Graceful Decay Annapurna Interactive Disco Elysium: The Final Cut ZA/UM ZA/UM The Artful Escape Beethoven & Dinosaur Annapurna Interactive 12 Minutes Nomada Studio Annapurna Interactive |
Best Ensemble Cast Performance Call Of Duty: Vanguard Sledgehammer Games Activision Star Wars: Tales from the Galaxy’s Edge – Last CallI ILMxLAB Oculus Halo Infinite 343 Industries Xbox Game Studios Marvel’s Guardians of the Galaxy Eidos-Montréal Square Enix Disco Elysium: The Final Cut ZA/UM ZA/UM | Best Non-Humanoid Performance Marvel’s Guardians of the Galaxy Eidos-Montréal Square Enix League of Legends Riot Games Riot Games Wraith: The Oblivion – Afterlife Fast Travel Games Fast Travel Games Returnal Housemarque Sony Interactive Entertainment |
Best Voice Performance Call Of Duty: Vanguard Polina Petrova: Laura Bailey; Audio Director: David Swenson; PCAP/VO Director: JB Blanc; Casting Director: Ivy Isenberg Sledgehammer Games Activision Halo Infinite Darin De Paul 343 Industries Xbox Game Studios Halo Infinite Jen Taylor 343 Industries Xbox Game Studios Marvel’s Guardians of the Galaxy Peter Quill/Star-Lord: Jon McClaren Eidos-Montréal Square Enix Psychonauts 2 David Kaye Double Fine Productions Xbox Game Studios Far Cry 6 Antón Castillo: Giancarlo Esposito Ubisoft Ubisoft | Dialogue of the Year Ratchet & Clank: Rift Apart Insomniac Games Sony Interactive Entertainment Call Of Duty: Vanguard Sledgehammer Games Activision Marvel’s Guardians of the Galaxy Eidos Montréal Square Enix Psychonauts 2 Double Fine Productions Xbox Game Studios It Takes Two Hazelight Studios Electronic Arts |
Audio of the Year Ratchet & Clank: Rift Apart Insomniac Games Sony Interactive Entertainment Call Of Duty: Vanguard Sledgehammer Games Activision Marvel’s Guardians of the Galaxy Eidos-Montreal Square Enix DEATHLOOP Arkane Lyon Bethesda Softworks It Takes Two Hazelight Studios Electronic Arts Final Fantasy VII Remake Intergrade Square Enix Square Enix | Best Audio for a Casual or Social Game Harry Potter: Magic Awakened TPM Audio/Zen Studios NetEase Games Warner Bros. Portkey Games Hearthstone: Mercenaries Blizzard Entertainment Blizzard Entertainment PUBG MOBILE x Arcane Lightspeed & Quantum Studios of Tencent Games PUBG MOBILE Publishing Department of IEG Global Tencent Games Honor of Kings TIMI L1 Studio,Tencent TimiAudio,Tencent Mobile Games Tencent Games League of Legends: Wild Rift Riot Games Riot Games Teamfight Tactics: Battle for the Golden Spatula Riot Games Riot Games |
Best Audio for an Indie Game Industria Bleakmill Headup Eldest Souls Fallen Flag Studio United Label Games Blind Drive Lo-Fi People Lo-Fi People The Big Con Mighty Yell Skybound Games Maquette Graceful Decay Annapurna Interactive Unpacking Witch Beam Witch Beam/Humble Games | Best Game Trailer Audio Call Of Duty: Vanguard Sledgehammer Games Activision Game for Peace: Journey for Peace Lightspeed & Quantum Studios of Tencent Games Shenzhen Tencent Computer Systems Company Limited God Of War Ragnarök – PlayStation Showcase 2021 Reveal Trailer Sweet Justice Sound, Sony PD Sound Sony Computer Interactive Entertainment VALORANT Riot Games Riot Games Innistrad: Midnight Hunt Official Cinematic, Magic: The Gathering Wizards of the Coast Wizards of the Coast |
Best Cinematic & Cutscene Audio Returnal Housemarque Sony Interactive Entertainment Diablo 2: Resurrected Blizzard Entertainment Blizzard Entertainment Call Of Duty: Vanguard Sledgehammer Games Activision Marvel’s Guardians of the Galaxy Eidos-Montréal Square Enix Halo Infinite Sweet Justice Sound, 343 Industries Xbox Game Studios It Takes Two Hazelight Studios Electronic Arts | Best Game Audio Article or Publication “The Sound Design of Diablo IV” Kris Giampa (Audio Director), Joe Shelly (Game Director), Diablo IV Sound Team John Broomhall Interviews Rob Bridgett John Broomhall Leading with Sound Rob Bridgett Making the Award-Winning Sound of ‘Forza Horizon 5’ – A Glorious Game Audio Deep-Dive with Fraser Strachan: Jennifer Walden /Dev: Composing Caitlyn’s Theme League of Legends Emmanuel Lagumbay, Erika Haas, Alexander Temple |
Best Game Audio Presentation Podcast or Broadcast Game Maker’s Notebook: Lena Raine Lena Raine & Austin Wintory Academy of Interactive Arts and Sciences Returnal with Loic Couthier & Toivo Kallio “Timothy Muihread (Producer/Host), Mark Kilborn (Host), Loic Couthier (Guest), Toivo Kallio (Guest), & Teresa Morrow (Edit & Mix) Tonebenders Sound Design Podcast Tonebenders Sound Design Podcast Recording & Designing Underwater Sounds Roundtable Timothy Muirhead (Producer/Host), Kristen Quinn (Guest), Benoît Marsalone (Guest), Arnaud Noble (Guest), Barry Donelly (Guest), & Linas Maknys (Edit & Mix) Tonebenders Sound Design Podcast Tonebenders Sound Design Podcast Scoring AAA: Deathloop Edition Tom Salta Tom Salta Masterclass Series Tom Salta Masterclass Series How Hitman 3’s powerful sound was made with the audio team at IO Interactive – A Sound Effect Podcast, Episode 12 Christian Hagelskjaer & Asbjoern Andersen IO Interactive A Sound Effect | Excellence in Audio Accessibility Blind Drive Lo-Fi People Lo-Fi People Halo Infinite 343 Industries Xbox Game Studios Marvel’s Guardians of the Galaxy Eidos-Montréal Square Enix |
20th Annual G.A.N.G. Awards nominees:
20th Annual G.A.N.G. Awards
5:00 PM PDT — Wednesday, May 25th, 2022
https://www.twitch.tv/audiogangorg
PRE SHOW STREAM – 5:00 PM PDT
Awards Show begins at 5:30 PM PDT
POST SHOW – 7:00 PM PDT
Membership voting will open soon. If you are not a member, you will be able to vote by joining or renewing as a member before April 1, 2022 at 11:59 PM PDT. To join the Game Audio Network Guild, visit our membership link here.
Game Audio Network Guild (G.A.N.G.) is a non-profit organization founded in 2002 by game industry veterans and is the leading organization for those involved in game audio including music, sound design, dialogue, and game development. Their mission is to support members through networking, education, advocacy, and recognition. The Game Audio Network Guild hosts many events throughout the year, including the G.A.N.G. Awards, panels, presentations, webinars, diversity events, and more. Most importantly, G.A.N.G. is a community where people can learn, share and grow.