In case you missed it, again here are the winners from this year’s GANG AWARDS
AUDIO OF THE YEAR
Red Dead Redemption
Rockstar Games
Composers Bill Elm & Woody Jackson
Lead Audio Designer Jeffrey R. Whitcher
Audio Designers Steven von Kampen, Christian Kjeldsen, Corey Ross
Audio Programmers Corey Shay, Robert Katz
MUSIC OF THE YEAR
Red Dead Redemption
Rockstar Games
Bill Elm, Woody Jackson
BEST AUDIO OTHER
Halo: Waypoint “The Return”
343 Industries/Microsoft Game Studios
Kristofor Mellroth, Senior Audio Director, Microsoft Game Studios
Paul Lipson, Audio Director, Pyramind Studios
Peter Steinbach, Steve Heithecker, David Earl, Michael Roache
STUDENT/APPRENTICE CONTEST
Sound Design: Adam Raley
Music: Paolo Amati
SOUND DESIGN OF THE YEAR
Battlefield: Bad Company 2
Electronic Arts/DICE
Stefan Strandberg, Ben Minto, David Mollerstedt, Thomas Danke, Mari Saastamoinen, Olof Stromqvist
BEST SOUNDTRACK ALBUM
Video Games Live – Level 2
Tommy Tallarico, Jack Wall
BEST INTERACTIVE SCORE
Red Dead Redemption
Rockstar Games
Bill Elm, Woody Jackson
BEST HANDHELD AUDIO
Monkey Island 2 Special Edition: LeChuck’s Revenge
LucasArts
Tom Bible, Jesse Harlin, Wilbert Roget II, Jeff Ball, Dan Reynolds, Andrew Aversa
BEST CINEMATIC/CUTSCENE AUDIO
StarCraft II: Wings of Liberty
Blizzard Entertainment
Paul Menichini, David Farmer
BEST DIALOGUE
Red Dead Redemption
Rockstar Games
Lead Audio Matthew Smith
Additional Dialogue Editing Will Morton, Allan Walker, Jon McCavish
Audio Designer George Williamson
Dialogue Assistant Lindsay Robertson
BEST ORIGINAL INSTRUMENTAL
“Athens Harbour Chase” – James Bond 007: Blood Stone
Activision
Richard Jacques
BEST ORIGINAL VOCAL – CHORAL
“Invincible” – World of Warcraft: Cataclysm
Blizzard Entertainment
Music by Russell Brower, Jason Hayes; Lyrics by Derek Duke, Neal Acree
BEST ORIGINAL VOCAL – POP
“I’ll Take it All” – James Bond 007: Blood Stone
Activision
BEST USE OF LICENSED MUSIC
Bioshock 2
2K Games/2K Marin
Michael Kamper, Audio Lead and the 2K Marin Audio Team
BEST GAME AUDIO ARTICLE, PUBLICATION OR BROADCAST
“The Weight of Silence – How Silence Can Indicate a Character’s Importance” – Game Developer Magazine
Jesse Harlin
BEST USE OF MULTI-CHANNEL SURROUND IN A GAME
Battlefield: Bad Company 2
Electronic Arts/DICE
Stefan Strandberg, Ben Minto, David Mollerstedt, Thomas Danke, Mari Saastamoinen, Olof Stromqvist
RECOGNITION AWARD
Sumthing Else Musicworks
DISTINGUISED SERVICE AWARDS
Dren McDonald, Jacquie Shriver
LIFETIME ACHIEVEMENT AWARD
Chris Huelsbeck
DIAMOND SPONSOR/PARTNER AWARDS
Sumthing Else Musicworks
Game Developers Conference
Pyramind Studios
EXTRA GANG AWARD TROPHIES
If your company or group won a GANG award, and you would like to order duplicates, please contact [email protected] and place your order. Duplicate awards are now $125